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Post by Zero IV on Jan 22, 2019 17:49:10 GMT -8
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Post by Saito Yamaguchi on Jan 22, 2019 19:57:07 GMT -8
Telegram? Can't I just have a nice parallelogram instead?
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Post by Ezra Blackstone on Jan 22, 2019 20:01:32 GMT -8
Yo. We got a fun message. I'll talk when i'm at a computer
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Post by Saito Yamaguchi on Jan 22, 2019 20:08:05 GMT -8
Sounds interesting. Can't wait to be enlightened by the message of fun.
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Post by Gideon Zucker on Jan 22, 2019 21:55:36 GMT -8
Intriguing
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Post by Ezra Blackstone on Jan 22, 2019 23:45:10 GMT -8
Okay so we were in the Morphogenic Field room where we needed to send a message, BUT we also got one back (similar to the drawing room).
It said
MultipleNonaryGamesRedWordsEstablishingNervermindWinConNonsenseANAGRAMPrefaceDeemWeToThankYePLanCord
Which when separated to make easier (only 100 characters were allowed including spaces) reads
Multiple Nonary Games Red Words Establishing Nervermind Win Con Nonsense ANAGRAM Preface Deem We To Thank Ye Plan Cord
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Post by Ezra Blackstone on Jan 22, 2019 23:46:54 GMT -8
Basically...there are multiples games going on and...I'm assuming the win cons are just meant to make us turn on each other and are otherwise meaningless. Clark and Martin can verify this message was sent. As a result...let's just focus on getting out of here.
Not sure on the back half of the message but we should probably actually give that anagram a shot.
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Post by Saito Yamaguchi on Jan 22, 2019 23:56:36 GMT -8
This does sort of match up with what I suggested in our room. A little different than what I was thinking, but the idea is that this game doesn't really matter in the long run. It does for the purposes of recording "winners" and "losers", but my guess is that we find the six red passwords and once the game is "over" we re start and have to input those passwords into the force quit terminal.
This is why all past posts have been removed by Zero and all rooms are unvisitable again. If this is like the actual VLR games, then the idea is that we take the info we get and apply it into the reboot of this game.
Could be completely stupid, but having played Zero Escape games before, the idea is that there's a flowchart where different choices equal different pathways until the desired ending/outcome is achieved.
Basically we are the "espers" from the game and having made notes when the reboot occurs to tell our "past selves" the passwords to force quit the game is the real point of all of this so that we all win.
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Post by Ezra Blackstone on Jan 23, 2019 0:12:36 GMT -8
Likely, so anyway, we should likely all ally and for the love of god not open the 9 door until we are sure about the passswords (which to be fair...may be in that anagram above)
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Post by Saito Yamaguchi on Jan 23, 2019 0:19:01 GMT -8
Well we've figured out four of them thus far. We just need to know if anyone has encountered a random bolded red word other than:
Asphyxiation, Beneficial, Preference, and Condition.
Those are the words that have randomly bolded and redded throughout the game.
Anyone else find a word like how Beneficial appeared when it showed up for me on the other thread?
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Post by Ezra Blackstone on Jan 23, 2019 0:23:37 GMT -8
I mean Interesting showed up red in my confessional, but that's about it.
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Post by Saito Yamaguchi on Jan 23, 2019 0:26:39 GMT -8
Ummm then that's it.
Gideon revealed that Appealing showed up for him.
We have the six passwords.
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Post by Gideon Zucker on Jan 23, 2019 6:08:11 GMT -8
What? Would zero lie to us like that?
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Post by Gideon Zucker on Jan 23, 2019 6:08:46 GMT -8
Not going for a given win con goes against my nature lol.
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Post by Emerald Ash on Jan 23, 2019 6:51:20 GMT -8
what if it isn't that there are others playing.... but we have to play multiple times?
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